//=================================================================================================
// Copyright 2014-2015 Dirk Lemstra <https://graphicsmagick.codeplex.com/>
//
// Licensed under the ImageMagick License (the "License"); you may not use this file except in 
// compliance with the License. You may obtain a copy of the License at
//
//   http://www.imagemagick.org/script/license.php
//
// Unless required by applicable law or agreed to in writing, software distributed under the
// License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either
// express or implied. See the License for the specific language governing permissions and
// limitations under the License.
//=================================================================================================
#include "Stdafx.h"
#include "DrawableFont.h"

namespace GraphicsMagick
{
	//==============================================================================================
	DrawableFont::DrawableFont(String^ family)
	{
		Throw::IfNullOrEmpty("family", family);

		std::string font;
		BaseValue = new Magick::DrawableFont(Marshaller::Marshal(family, font));
	}
	//==============================================================================================
	DrawableFont::DrawableFont(String^ family, FontStyleType style, FontWeight weight, FontStretch stretch)
	{
		Throw::IfNullOrEmpty("family", family);

		std::string font;
		BaseValue = new Magick::DrawableFont(Marshaller::Marshal(family, font), (Magick::StyleType)style,
			(int)weight, (Magick::StretchType)stretch);
	}
	//==============================================================================================
	String^ DrawableFont::Family::get()
	{
		return Marshaller::Marshal(Value->font());
	}
	//==============================================================================================
	void DrawableFont::Family::set(String^ value)
	{
		std::string font;
		Value->font(Marshaller::Marshal(value, font));
	}
	//==============================================================================================
}